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Bug Reports / Editing values/updating
« on: March 18, 2010, 11:34:56 PM »
Hi Andreas,
Following are two bug reports for WinFIG 4.4:
1. After drawing a circle (by specifying radius or diameter), I would like to manually change the value of the radius/diameter to a specified value so I click "Values...".
When I try to modify either radius 1 or diameter 1 by typing in a new value, after I press enter, half of the time a random new value is used which is very close to the one I typed.
Sometimes I have to modify the value 3 times before the random "error" goes away and I end up with the precise value I wanted.
2. The "UPDATE" button on the main toolbar does not seem to apply to circles.
This means that when I want to scale a compound object, but keep the radii of the circles fixed, I have to manually go back and modify the "Values..." menu for each circle in the compound object. In conjunction with bug (1) this takes a lot of time to do.
While fixing bug (2) would help, I can't help observing that maybe an option to scale only (x,y) coordinates would also be useful (keeping other attributes fixed, e.g. radius).
Well that's all. Thanks, and keep up the good work.
Following are two bug reports for WinFIG 4.4:
1. After drawing a circle (by specifying radius or diameter), I would like to manually change the value of the radius/diameter to a specified value so I click "Values...".
When I try to modify either radius 1 or diameter 1 by typing in a new value, after I press enter, half of the time a random new value is used which is very close to the one I typed.
Sometimes I have to modify the value 3 times before the random "error" goes away and I end up with the precise value I wanted.
2. The "UPDATE" button on the main toolbar does not seem to apply to circles.
This means that when I want to scale a compound object, but keep the radii of the circles fixed, I have to manually go back and modify the "Values..." menu for each circle in the compound object. In conjunction with bug (1) this takes a lot of time to do.
While fixing bug (2) would help, I can't help observing that maybe an option to scale only (x,y) coordinates would also be useful (keeping other attributes fixed, e.g. radius).
Well that's all. Thanks, and keep up the good work.